With a myriad of improvements & overhaul in the gameplay presented, Metro Exodus is able to present an immersive FPS experience. Everything that is interesting and the variety of things offered is offered to make this game feel more interesting and challenging. The existence of Metro Eksodus is as if able to push the standard of the FPS single player towards a higher level.
Immersive, is an experience that we describe through increasing and reshaping the Metro Exodus gameplay, he presents presenting Metro gameplay that we have known so far, but with a very significant increase. Gameplay Every transition that is presented feels much more challenging, ranging from movement, camera, environment, shooting games, to the weather, everything feels more complicated and challenging.
Of course, everything that matters also affects the level of this problem. The current level of difficulty Metro Exodus feels is according to previous series. The Artyom movement will not be as fast as in the previous series, where now it can let compilation be activated to keep running. Resources & ammunition are now also felt more limited, as a support, now you can do crafts to mix supplies & ammunition through the resources that you have obtained. But still, you can only bring suply & ammunition in a limited amount on each trip, surely this will make it easier for you to always use bullets & supplies as economically & wisely as possible.
Try to emphasize flexibility 4A This game also feels that players can determine the style of play & challenge it specifically. To complete the mission, you can begin to prepare for resources & support preparation. Can you use a variety of ways to complete a mission, shoot a shot at the extraordinary? do stealth? pass through different areas? Everything is up to everyone.